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Early development begins for the Walker, with Jon Berg, Phil Tippett and Joe Johnston at ILM.
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Returned to ILM via its new locale in San Francisco in December 1978, stop motion animator Jon Berg, seeing production
paintings for
Empire in Gary Kurtz's office, wonders how
they’ll do the upcoming, hugely ambitious snow battle launching the movie. With
an early idea of using a marionette system
to depict the walking war machines, Phil Tippett
and Tom St. Arnaud spend three weeks
developing a way to depict the movement
that the still-in-flux design of the Imperial AT-AT's will have (Kurtz thinks of
them as looking like dogs trotting along
rather than the elephant-style creatures
they will eventually become). Since the
creatures, developed from a tank to a creature-like assault transport by Joe Johnston and Ralph McQuarrie, are depicted as mechanical, and
without very much personality, the pair
creates a personality-less walk cycle that can be used over
and over again with only a few
modifications. Dennis Muren,
with his background in stop motion
animation, decides that this format is indeed going to be the
best way forward for their shooting
(photographed against blue screen-the plan
being that the footage will then be
optically composited onto the Norway
footage, though this changes to painted backgrounds).
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A test cardboard mock-up for reference.
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Ease Owyeung with the early mock-up. |
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Joe Johnston films test footage of the Walker mock-up.
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Frame development for one of the first models.
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Articulation tests begin on the metal framed and jointed model. |
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Another scale reference test of one of the mock-up Walkers.
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Recalls Muren from an interview
with journalist Ron Magid: "It would have
been neat (animating the Walkers using
motion-control), but I don't know if they
ever would have worked. It would've taken
forever just to do it, so I introduced stop-motion back into the movie series
with the Walkers. That was something the
technical group didn't want to do. But stop-motion was tried-and-true and George
thought it was a good idea because it made
everything look more mechanical, it
helped us get the movie done. The tech
guys wanted to do it all blue screen, I
thought the technology we'd developed for
Star Wars should not be applied to
those scenes because blue screen doesn't
work well in the day-time. So I managed
to wrangle it in the other direction, the idea
being that looking through the camera we
could see what was wrong with the shot,
and once it was shot, it was virtually
finished."
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The various model parts needed to create the Walker models.
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Lucas, feeling that the Walkers
mechanical design, with its animal like
movements, will have a very ominous
effect on screen, is surprised by this old method being resurrected, but Muren knows that the
combination is much faster and more
economical. Lucas and ILM even early-on invite the legendary master of the process, Ray Harryhausen, to the effects facility and offer him the sequence to realize, but he ultimately proves too busy with commitments on the eventually made Clash of the Titans.
For reference purposes,
photographing the movement of animals
(including horses) is an idea suggested by
Jon Berg and Phil Tippet, with Muren and
a crew visiting Marine World Africa USA,
San Diego and additionally filming Indian
elephant Mardji, previously used as a
Bantha in Star Wars additional US-based 1977 photography, and capturing her
movements on camera (at the same time, prototype
models are also videotaped in order to
study their various movement problems) -
the animalistic walking of the Walkers
working well in later tests.
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The 'small' Walker!
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The core ILM team responsible for the Walkers onscreen realisation. |
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Joe Johnston adding finishing details in the ILM model shop.
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Jon Berg and Phil Tippett in a special publicity image with their stop motion marvels.
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Even
with all the pre-planning, however, it
would be the finished models themselves
(which varied in size from eighteen inches
to four-and-a-half feet tall (the latter of
which, when photographed, would look
fifty foot tall)) that would eventually determine
their style of locomotion.
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